Category Archives: tutorial

Tutorials of procedures, techniques, and how-to fly in Flight Simulator.

World’s Most Dangerous Airports

I suppose for a pilot making a World’s Most Dangerous Airports list online is like posting your resume online: it’s a given. I gleaned this list from several sources around the Internet and they consistently said these were the world’s most dangerous airports. Well, my experience in default scenery (FSX, Ultra High setting) was a little different and honestly a little disappointing.

Toncontin International Airport (MHTG)

Near Tegucigalpa, Honduras. I suppose this airport used to be dangerous when there was a hill on the end of runway 02, but in default FSX scenery there isn’t a hill. It’s fairly easy to land almost any plane. Maybe the heavies would have problems.

Juana Azurduy de Padilla International Airport (SLSU)

Near Sucre, Bolivia. In FSX default scenery I think this airport is easy to takeoff and land for any plane. It has a huge runway and the mountains are a long way off. The altitude might affect piston aircraft.

Madeira Airport (LPMA)

Near Madeira, Portugal. In FSX default scenery this airport is no problem – they don’t have the pillars. Just avoid the hillside of the not-too-steep hill to the west and you won’t have any problems.

Juancho E. Yrausquin Airport (TNCS or SABA in FSX)

On the island of Saba in the Caribbean. Because of its short length, this airport is unable to accommodate jet aircraft. I believe it. I was barely able to land with a the Maule (short-field) Orion.

My advice is slow to about 80 knots and 50% flaps. If you come in at a fairly steep angle you should be able to achieve this. I kept the Maule just above stall speed. I leveled off the approach and crossed just above the trees at about 60 knots. I slamed on the breaks when we touched down and stood on them all the way down the runway. I think I had 30 feet to spare.

Gustaf III Airport (TFFJ)

On the island of Saint Barthélemy in the Caribbean. This airport still has its hillside on the approach to runway 28; however, in FSX the hill is well removed from the edge of the runway. Jets are not advised to land here, but props should have no problem landing on runway 28.

Princess Juliana International Airport (TNCM)

On the island of St. Maarten, Netherlands Antilles, in the Caribbean. This is the classic approach over the sunbathers at the beach. Big jets routinely land here so this is a good departure point to cross the Atlantic for our next airport.

Madeira Airport (LPMA)

Near Funchal, Madeira Island, Portugal. In FSX default scenery this airport is no problem – they don’t have the pillars. Just avoid the hillside of the not-too-steep hill to the west and you won’t have any problems.

Gibraltar Airport (LXGB)

On the island of Gibraltar.

Courchevel, Airport (LFLJ)

Near Courchevel, France. The altitude, an approach through valleys, and a short runway with an 18.5% grade make this a bear of a runway to land and take off.

Tenzing-Hillary Airport Lukla (VNLK)

Near Lukla, Nepal.

Tioman Airport (WMBT)

On the island of Tioman, Malaysia.

My Picks

Banff Airport (CYBA)
Banff is in Alberta, Canada. It’s not impossible to fly here, but you better know what you are doing and be prepared to turn on a dime for approach and stop in 3000 feet on a grass runway. Naturally, this runway is seasonal. It’s only open the few months of summer when there isn’t snow or ice on the ground.

Flying A Standard Holding Pattern

This is a quick reference for flight simmers – DO NOT USE FOR REAL, LIVE FLIGHTS.


  • Standard Holding Pattern is typically right-hand turns on VOR, DME, NDB, GPS, or intersection
  • Legs are typically 1 minute below 14,000 feet and 1.5 minutes above 14,000 feet.

Parts of a Pattern:

  1. inbound leg (1:00)
  2. fix end
  3. outbound leg (1:00)
  4. outbound end

Types of Pattern Entry:

  1. Direct entry
  2. Parallel entry
  3. Teardrop entry

The 5 T’s:

  • Turn
  • Time
  • Twist
  • Throttle
  • Talk

Thanks to YouTube friends for other videos.

Inspiration: Holding Patterns 101

Referral: OBXFLIGHT: Holding Patterns


Boeing 737 Takeoff Video

I think I finally figured out the screen resolution I need in order to fill a youtube video viewing box. I set my screen and FSX to 1280 x 720. It makes everything pinched, but the outcome is widescreen 16:9. I also converted the video from Fraps’ AVI to MPEG4 using widescreen setting for both input and output.